-- default weapon players spawn with
DEFAULT_WEAPON = "92fs"

-- pickup chances
PICKUP_CHANCES = {
	{"weapon",45},
	{"health",30},
	{"adrenaline",25},
}

-- weapons that can spawn in the map as pickups
PICKUP_WEAPONS = {"c39v2", "patriot"}

-- if a player's current weapon should be dropped on death (unless default weapon)
DROP_WEAPONS = true

-- if true, players can carry *any* 2 weapons instead of only 1 non-secondary
ANY_SECONDARY = true
